





One-Point
Perspective
drawing.
Building
depth
and space.
Takeaways

Good to go
One-Point perspective
One-point perspective is a drawing technique that uses line, shape, and scale to create an illusion of three-dimensional depth on a two-dimensional surface by representing parallel lines as converging toward a single vanishing point on the horizon line. This system depicts objects with elevation in true measurements and undistorted, remaining parallel with the picture plane, while lines receding from the elevation converge at one vanishing point.
- The vanishing point position controls everything
The vanishing point is situated exactly where the viewer's eyes are, determining both height and lateral position in the drawing. As the viewer's position changes (left, right, up, or down), the vanishing point shifts accordingly, dramatically altering the proportions of walls, floors, and ceilings in the final image. - True measurements work on the front plane only
In one-point perspective, the front elevation sits parallel to the picture plane at 90 degrees to the line of sight, meaning all horizontal and vertical lines on this front face remain undistorted. This allows artists to use true measurements when calculating dimensions for the front of objects or rooms. - Proper format proportions are essential
Most drawing paper formats won't suit the majority of real spaces, so artists must assess the actual proportions of their subject using visual measurement techniques. The drawing format should be constructed as a rectangle that matches the width-to-height ratio of the space being depicted. - Construction follows a systematic process. One-point perspective drawings are created methodically: establish the format and horizon line, position the vanishing point, draw converging guidelines, construct the back wall, measure and project features from plans and elevations, and calculate depths using proportional methods such as diagonal division of planes.
INTRODUCTION TO one-point perspective
Perspective drawing is a system that represents parallel lines as converging as they recede away from a viewer. The components of perspective drawing include a horizon line (or eye level) and vanishing points. Perspective was invented in the 15th Century in Northern Europe.
One-point perspective represents a form or space where an elevation is shown in true measurements and undistorted, parallel with the picture plane. Lines receding from the elevation converge at one vanishing point on a horizon line. The position (height and latitude) of the vanishing point is set by the position of viewer or camera.
One-point perspectives are used frequently by environmental designers to represent interiors.
Model answer

Jump to
History of perspective
Types of perspective
Linear Perspective
The kind of perspective we are used to drawing with lines is called Linear perspective. This page will give students a range of ways to create drawings using this method. However, Linear Perspective is not the only way to use Elements and Principles of Design to create and organise depth in a picture. There are several other ways including:
Planar Perspective
Objects are organised in planes. These may create a foreground, middle ground and background. This device relies on the overlapping of figures and/ or variations in scale.
Oblique projection
Parallel angled lines and shapes are used to create the appearance of receding planes. (Note that VCD no longer uses Oblique as a drawing method).
Atmospheric Perspective
Variations in colour and tone are used to mimic atmospheric effects on colour in the natural world. Saturated and warm colours seem to advance, whereas less saturated colours and cool colours appear to recede. Atmospheric perspective is usually used in conjunction with variations in the scale of objects.
Planar perspective

History of Linear Perspective
Come with me on a one-thousand-year journey into space, time and art. This is the story of how humans learnt how to depict built forms realistically. Our story begins in Asia, where artists used oblique projections (angled shapes) to push back into space. Then it continues in Central Europe, where artists during the Middle Ages became aware that not all lines of recession are parallel. Here, they found that the lines in buildings seem to travel together. They realised that lines above the viewer angle down and those below angle up as they move away. Then, during the early Italian Renaissance, a massive breakthrough came as an order with mathematical precision was found and realised as true, One-point Perspective. Following this seemingly perfected and almost divine device for the laying out of form and depth came a new, rotated point of view. This new pictorial device is known as Two-Point Perspective. Viewing a subject from a corner gives a more natural and dynamic feel to a picture.
Consider, when you feel that learning to use perspective is challenging, that you are not alone in that journey. You are uploading one thousand years of human knowledge in a lesson!


Virgin and Child enthroned, surrounded by angels (known as the Rucellai Madonna).
Duccio di Buoninsegna (Siena, C1278 - 1311) (Image: Wikepedia).







Jump to
Components of One-Point Perspective
How it works

task

1.1 look around
Jump to
Drawing a One-Point Perspective interior
CAUTION

Process for drawing in One-Point Perspective
Skill 1. Making lines converge





task

2.1 Converging lines
Jump to
Skill 2. Positioning of vanishing point
As the reader is aware, the vanishing point is situated exactly where the viewer's eyes are. This means that the position; both in height (up and down) and latitude (left and right) is set by the position of the viewer's eyes.
Therefore, as the viewer takes different positions, left, right, up or down relative to the space, the vanishing point appears in different places. Finally, as the vanishing point shifts, so do the proportions of each wall, floor and ceiling. Consider how each view if this 'room' looks when the position of the vanishing point is changed.
The illustrator must determine both the height and the position, left and right, for their drawing before they start.


The viewer is low and centre. This shows much of the ceiling and little of the floor.



Use photography

Construct perspective



task

3.1 Determining vanishing point
3.2 Use photography
Jump to
Skill 3. Proportions of a format
Most student drawings are done within the format of an 'A' series sheet of paper. However, this format will probably not suit the majority of scenes. Illustrators consider and measure up the proportions of a room they are drawing. When they are drawing from observation (looking at the real space) they use their hand and pencil to make a rough calculation of the proportions of the space they are in. We don't need to know dimensions, just a ratio of width to height. Once this has been assessed, construct a rectangle on you paper, consider the view-point to establish the Horizon Line and the Vanishing Point then make the drawing.
Consider the two images below. They show two differently proportioned spaces.
Proportions alone


Proportions alone

task

4.1 proportions in One-Point Perspective
Jump to
Skill 4. Measuring in perspective


Manual One-Point Perspective
Digital One-Point Perspective









task

5.1 using dimensions in One-Point Perspective
5.2 drawing your own space
Jump to
Drawing a One-Point Perspective object
Setting up a One-point object



Digital One-Point Perspective block












task

6.1 Object in One-Point Perspective
6.2 Objects in One-Point Perspective - level 2
Use Tinkercad or Lego to build a small model block (as I did for the task shown above). Take a screen shot or photograph it. Draw a sketch 3rd Angle Orthogonal of the block including its dimensions. Use the images above to inform a drawing of the block.
This task can also be done in pairs by swapping blocks with a partner.