





VCD Visual
Language.
HOW
DESIGN
SPEAKS.
Takeaways

Good to go
Visual Language
Visual language is the communication of ideas and information through visual means, using elements like images, symbols, typography, and design principles to influence, engage, and inform audiences.
- For thousands of years, visual language from ancient cave paintings to modern design has been used to tell stories and persuade audiences.
- Visual language depends on shared symbols, cultural knowledge, and clear messaging like spoken language.
- It comprises components, including
- design elements
- design principles and Gestalt principles of visual perception
- materials, methods, media
- symbols and images
- typography
- conventions
- All of which work together to convey meaning.
- Pictures and symbols in visual language can communicate complex ideas swiftly and effectively, often through subject matter, metaphors, and visual composition.
- Designers use conventions—agreed-upon rules or styles—to guide the combination and presentation of visual language in everything from posters to digital interfaces, making messages more effective and persuasive.
What’s language anyway?
Language is a system where a person puts an idea into a kind of code and sends it as a message to another person. This receiver then decodes the message and presto, understands the sender’s idea! For example, think of a person standing in the rain. Suddenly, it stops and out comes the sun. They think, ‘I’m happy when the sun shines!’ and shout it out. A passer-by hears them and thinks, ‘I do too’.
So, what really happened?
- When the sun came out, it made our person happy so they thought up a message
- They (the sender) encoded the message into English (made from letters, words and grammar)
- They sent the message out as sounds
- A passer-by (the receiver) heard (received) the message (as sounds)
- The receiver decoded the sounds, recognising them as the English language, into letters, words and grammar.
- The receiver understood the message
So, what’s essential for language to work? In order for people to communicate (send and receive messages) three conditions must be met.
- First, people must share a symbolic system. That means they both speak (are literate) in the same language. They agree on symbolic ways to represent concepts, objects, actions and ideas.
- Second, they must share a common ground of knowledge. This means that both the sender and receiver share an essential level of information, experiences and cultural references. This is developed by the sender and receiver sharing the elements of the same social and cultural context.
- Third, known as the ‘Cooperative Principle’ (Paul Grice, ‘Logic and Conversation’, 1975), is the requirement for messages to be relevant, informative, truthful and clear.
If these three conditions are required for people to communicate using spoken and written language, are they relevant to communication with visual language? I would argue yes!


Message: An ideal girl
Condition 1: Shared symbolic system (In 1955)
The light and colour are high-key and represent a light and airy atmosphere. The girl’s eyes towards the centre of the picture are a focal point, giving her confidence and resonating with her engagement in reading. The outside setting is also an agreed-upon symbol for the idea of wholesomeness.
Condition 2: Shared knowledge
If you were in an Anglo-European culture in 1955, the girl looking at the viewer and smiling represents cooperation, a desirable characteristic at that time. The shadow across her face makes her appear more modest, which was also desirable then. Her reading emphasises her role as a learner rather than a doer. Finally, the image created with transparent washes of watercolour reflects her fresh and honest character.
Condition 3: On message
Receivers believed in this version of a daughter and proactively sought to cultivate this kind of image for girls. It rang true.
SEMIOTICS
Semiotics is the study of how people communicate with signs. A quick understanding of semiotics helps understand how visual language is used to form, send, receive and interpret ideas and information using visual means. Two additional terms we need to understand are:
- Encode = Translate or put thoughts or words (the signified) into components of visual language (visual signifiers). For example, instead of thinking or writing the word ‘passion’ (signified), the sender puts it into a red splotch of colour (visual signifier).
- Decode = To read and understand a message encoded with visual signifiers that both the sender and receiver understand. The receiver sees the red splotch (visual signifier) in the example above and feels passion (the signified).
Consider the graphic representation of the semiotic process below.
Conceive, encode, transmit, receive, decode, understand

A person (the sender) thinks of (conceives) an idea (the signified) they want to express. This is called a message.

The sender chooses components of visual language (signifiers) with which to encode the message. These components have shared meanings within a society.

The sender combines the components of visual language (signifiers) into a design and releases (transmits) it to the world.
RECEIVER

An observer (the receiver) sees the design. They see the signifiers.
RECEIVER

Using the shared understanding of visual language, the receiver decodes the meaning of each component (signifiers). They understand the message (the signified).
The power of visual language


‘Greater Germany Yes on 10 April’ (Max Eschle, Munich, 1938).
A poster to encourage support for a referendum for the annexation of Austria by Germany.
Credit: Accession Number: 1990.333.22 United States Holocaust Memorial Museum Collection

So how do they do it? What do they use? Communication with visual language uses several components, just like the English language uses letters, words and syntax (the arrangement of words that create sentences). The components of visual language are;
- The Components of Visual Language
- The Elements of Design
- The Principles of Design
- The methods, the media and the materials used in designs
- Pictorial and symbolic components
- Type and typography
- Conventions for Combining and Presenting Visual Language
Jump to
Components of visual language
Visual language consists of various elements. Each of these components communicates ideas through visual characteristics, psychological effects, and by evoking emotional responses. For example, warm colours create a visual effect of advancing when placed on cool-coloured backgrounds; shapes seem to associate with one another, leading to mysterious psychological effects known as the Gestalt Principles of Visual Perception. Additionally, materials like natural wood are used to influence our emotional state in packaging, object, and environmental design. Let’s investigate these components of Visual Language.
Design elements


Shape

Line

Tone

Texture

Form

Point

Type
The building blocks of Visual Language are named the Elements of Design. These are units without which any visual entity cannot exist. In the study of Visual Communication Design, the Elements of Design are colour, shape, line, tone, texture, form, point, and type. These elements can be combined to make visuals that form the basis of visual communication. How do you respond to the images below? Can you identify the Design Elements that have been emphasised in each?



Design principles

Balance

Contrast

Figure-ground

Cropping

Hierarchy

Scale

Proportion

Pattern
The organisation of visual components, derived from the Design Elements, occurs through the application of Design Principles. These principles serve as strategies for organising and combining Design Elements. Visual Communication Design’s Design Principles include balance, contrast, figure-ground, cropping, hierarchy, scale, proportion, and pattern. Designers of messages and interactive experiences also utilise a broader set of design principles known as the Gestalt principles of visual perception, which encompass proximity, closure, similarity, and continuation. These are termed the ‘Gestalt Principles of Design’ due to their connection with the psychology of perception.
Can you identify the Design Principles that have been emphasised in the three abstract illustrations below?



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Methods, media & Materials

Sketching

Isometric drawing

Screenprinting

Digial

Inks

Digital toner

Paper

Wood
Jump to
task

Show I know ...
1.1 Languages
1.2 Elements and Principles
1.3 Components of Visual Language
1.4 Write it up
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Pictorial and symbolic components
Stepping beyond the Elements and Principles of Design, as well as the materials, methods, and media used in constructing designs, we will explore how images function within the realm of Messages. The content here discusses how messages communicate with audiences by symbolically representing ideas. Additionally, an explanation of symbols within the field of semiotics will be provided further below.
How do pictures work?
Images, including design backgrounds (excluding typographic elements), can effectively and simply convey ideas through three key aspects of visual communication.
These are;
- subject matter
- symbols and metaphors
- composition and visual elements
Subjects
Symbols

Symbols in visual communication are part of a larger field called semiotics. In this study, the top-level representor is known as a sign. A sign is something that stands for something else. Visual language communicates through pictures that often represent ideas and emotions, so using signs to indicate larger concepts is essential. There are two terms used to describe how signs function: ‘signifier’ and ‘signified’. The signifier is the form the sign takes, what it is; the signified is the concept it represents. For example, a red octagon is a signifier, and the instruction, Stop!, is the signified. Additionally, the field of semiotics has divided signs into three types: icon, symbol, and index. Each is used to convey meaning in different ways.
• An icon is a sign that looks similar to the ideas it signifies. A pictogram is an icon because of the visual similarity between the icon and the signified.
• A symbol is a sign with an arbitrary connection to the signified. This connection is learned through conventions of association. A green triangle is a symbol that represents ‘Play’.
• An index is a sign that directly connects to the signified. Smoke is an index of fire. It is not a representation (as is an icon) but rather evidence that fire exists.
Icon

Symbol

Index

Visual elements
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task

Show I know ...
2.1 Analyse Visual Language in a photo
2.2 Identify signs
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Typographic elements
Aesthetics and associations
Type is one of the most expressive elements. Like people, each with different personalities, every typeface speaks in a distinct voice. But how do they achieve this? The shape of a type form is an aesthetic blend of figure-ground, geometry, balance, contrast, scale, rhythm, and proportion. Its appearance determines its voice and message.
Beyond the words type creates, it finds its voice in two primary ways. The first is through its shape. Type forms are fascinating mini-compositions, designs in themselves, independent yet related to every other letter in a font. Each must embody the character of the letter it represents while adhering to the rules of the typeface it belongs to. Moreover, when type forms are combined, they must maintain an evenly weighted tone for groups of letters, words, and sentences, ensuring no individual letters stand out.
A typeface is a specific style or category of type form. Each typeface may have several weights and widths, including light, thin, regular, medium, bold, and black. Narrower type forms are referred to as condensed, while wider ones are called extended. Many typefaces also include oblique or slanted versions known as italics. Each weight and width of a typeface conveys a different voice.
The arrangement of type on a field is also pivotal in conveying tone and ideas. Type forms that are grouped closely, possibly using a bold or black font, positively impact the figure-ground relationship and thus convey strength. In contrast, those with more space between characters, both horizontally and vertically, especially when set in a light or thin version of the typeface, are less insistent and allow the reader to reflect on what they are reading.
In addition to typography features, the classification of a typeface into Serif or Sans-Serif, the case in which it is set, its size, color, and its relationship with other design components all influence how it conveys ideas, feelings, and emotions. These aspects are discussed in detail on the page about Type.
Secondly, type forms develop associations based on their usage and the people who use them over time. You might recognize certain type forms: ‘That’s the Adidas writing’ (Adidas type) or ‘That’s the TAC safety campaign writing’ (Franklin Gothic Condensed). Designers select type forms for clients due to their distinctive ability to convey the character, concepts, or ideals of the client and their communication needs. When a company consistently uses a typeface over time, it becomes part of its personality and image, influencing its perception.

Take the story of Helvetica for instance. Adapted from an older typeface, Akzidenz Grotesk in 1957 its form was a breath of fresh air for design and quickly spread from Europe into the rest of the commercial world. Large corporations were the early and chief adopters because their clarity provided an opportunity for them to present a more transparent face to the world. Helvetica seemed to speak rationally and objectively, letting go of the baggage from the past. It gave businesses a chance for rebirth and re-democratisation. Yet through years of association with the industry, Helvetica has become the typeface that represents bureaucracy, government and capitalism. Helvetica became cold and faceless and lost its edge. Ideas expressed by the association of a typeface with a particular industry are a further example of signs in Visual Language.
To see how typefaces speak with different voices click on the name of a few typefaces that were popular in the 1950s. Note how many of them were designed around the 1920s.
Clipper – FTF Foundry, Louis Ferrand, 1952
Ultra Bodini – ATF Monotype Morris Fuller Benton, 1928
Futura – Bauer, Paul Renner 1927
Venus Extended – Bauer
Latin Wide – Stephensen Blake, 1883
Cartoon – Bauer, Howard A. Trafton, 1936
Memphis – Stempel, Rudoph Wolf, 1929
Beton – Bauer, Heinrich Jost, 1930
Microgramma – Nebiolo, Alessandro Butti, 1952
Wait! There's more
Of course, the shape of type forms is not the only factor determining the way they speak. There are many other parts to typography such as;
- Typographic category; Serif, Sans Serif
- Type family (Widths; condensed, regular, extended. Weights; thin, light, regular, bold, extra bold, black)
- Case
- Size
- Colour
- Alignment
- Tracking (letter spacing)
- Leading (line spacing)
Explore type. Learn about type forms, type anatomy and type adjustments by clicking on the page linked here.

Advanced typography


task

Show I know ...
3.1 Type types
3.2 Compare typefaces
3.3 Advanced typography
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Conventions for Combining and Presenting Visual Language
Stylistic conventions
Stylistic conventions refer to a broad range of approaches to design, including styles that adopt the principles of design, fashion, or artistic movements and techniques that shape the tone and manner of delivering information.
Depending on the purpose of visual communication, designers may choose to adopt key principles of a particular style. For example, the Swiss typographic style, also known as the International Typographic Style, emerged in the 1950s in Switzerland. It emphasises clean, structured layouts, sans-serif typefaces, grid systems, and a focus on readability and functionality. Designers use this style to convey information clearly and concisely. The use of grid systems and typographic hierarchy helps organise content and guide the viewer's attention. This style became popular due to its effectiveness in conveying information and its timeless aesthetic.
In contrast, retro communication design refers to a design style or approach that draws inspiration from past eras, particularly from the mid-20th century. It incorporates visual elements, typography, colour schemes, and overall aesthetics reminiscent of vintage graphic design. Retro design often pays homage to specific periods such as the Art Deco movement of the 1920s and 1930s, the Mid-Century Modern style of the 1950s and 1960s, or the psychedelic and groovy designs of the 1960s and 1970s. It embraces nostalgia, offering a visual experience that recalls earlier times. This design style is characterised by bold and vibrant colours, geometric shapes, and playful typography. It frequently incorporates imagery and motifs from the past, such as old advertisements, vintage photographs, retro technology, and pop culture references.

Swiss style

Retro style

Patriotism

Additionally, designers and art directors may choose to style a campaign or communication using the conventions that guide the tone and manner, as well as the visual style in which information is presented. For example, humour can be utilised in communication design to engage the audience, evoke emotions, and create memorable experiences. Humour can take various forms, such as witty copywriting, playful visuals, or clever design elements. By incorporating humour into their designs, designers aim to capture attention, create a positive association, and make the message more relatable.
Patriotism involves using symbols, colours, or imagery associated with a particular country or national identity. It can evoke a sense of pride, unity, or cultural affiliation. For instance, patriotic design elements may include national flags, landmarks, historical references, or colours linked to a country's flag.
Shock is a technique that aims to provoke strong emotional or visceral reactions from the audience. It often involves the use of controversial, provocative, or unexpected imagery, messages, or visual styles. Shocking communication design can be found in areas such as activism, public service announcements, road safety, or campaigns tackling sensitive or taboo subjects, where the intention is to raise awareness, challenge norms, change behaviour, or stimulate discussion.
Technical drawing conventions

Conventions for Interactive Experiences
Several conventions related to visual language can significantly enhance the user's understanding and engagement with interactive experiences. These conventions are not exhaustive, and specific requirements may vary based on the target audience, platform, and context of the interactive experience. Here are four important conventions to consider.
Consistent Visual Hierarchy
Consistency in visual hierarchy is crucial for guiding users' attention and helping them understand the importance and relationships between different elements on the screen. By using consistent elements such as size, colour, contrast, and placement, designers can create a clear visual structure that allows users to intuitively navigate and interact with the interface.
Clear and Intuitive Iconography
Icons play a significant role in interactive experiences, as they can quickly convey meaning and functionality. It's essential to use icons that are easily understood by the target audience. Icons should be visually distinct, clear, and consistent with their associated actions or content, allowing users to swiftly grasp their purpose and take appropriate actions.
Responsive and Interactive Feedback
Interactive experiences should offer immediate and meaningful feedback to users when they take actions or engage with elements. Feedback can include visual cues such as animations, transitions, or changes in colour or shape. These visual cues enable users to understand that their actions have been registered and provide a sense of responsiveness, enhancing the user experience.
Effective Use of Colour and Typography
Colour and type are powerful tools for conveying meaning and creating visual interest. Consistent use of colour palettes and typography across different elements and screens helps establish a cohesive visual identity. Additionally, designers should consider colour accessibility guidelines to ensure that the chosen colours remain legible for all users.
task
